Team Furry versus the Princes of the Apocalypse
Kitsune are the fox variant of the hengeyokai, shapeshifting animal spirits native to the feywild. Like other hengeyokai, kitsune achieve enlightenment over time, slowly evolving from beast to humanoid. In exceptional cases, they transcend into archfey.
Kitsune are born as foxes. They learn to shapeshift to humanoid fox form temporarily as adolescents and are reckoned adult once they can stay in this humanoid form indefinitely, typically by the age of 15. They then begin learn a new form, typically that of an attractive human of slender build with salient eyes, which they can maintain for greater periods of time as they grow in power.
Kitsune are known for their love of both trickery and art. Despite an irrepressible penchant for deception, kitsune prize loyalty and make true companions. They delight in the arts, particularly riddles and storytelling, and settle in ancestral clans, taking their wisdom from both the living and spirits.
Quick-witted and nimble, kitsune make excellent bards and rogues. It is not uncommon for one to pursue sorcery, while those few born with white fur and pale eyes usually serve archfey as warlocks.
Physical Description: A kitsune has at least two forms—a beast fox, and a humanoid fox. As they grow in power, they gain the ability to take a third form which can be any common humanoid race, typically whichever the kitsune has had the opportunity to observe. Humans are the most common outside of the feywild. In their human forms, kitsune tend toward quickness and lithe beauty. In all forms they possess golden, amber, or brilliant blue eyes. In their fox forms, they are covered with a downy coat of auburn fur, although more exotic coloration is possible. Kitsune spellcasters in their beast or humanoid fox true forms have a number of tails equal to the level of their highest level spell slot.
Female Names: Ayaki, Jiyoki, Kyomi, Miyaro, Shinyai, Yulai
Male Names: Chankotu, Imhakaru, Kyrsaku, Namkitu, Yanyeeku
Your kitsune character has a number of traits in common with all other kitsune.
Ability Score Increase. +1 Dexterity, +1 Charisma
Age. Kitsune are adult at 15, the age at which they can maintain humanoid form indefinitely. Their lifespan roughly matches that of the form they achieve: a typical kitsune lives a human span, whereas a powerful archfey kitsune may live a thousand years.
Alignment. Kitsune tend to be neutral, or of alignments with a neutral component. Most kitsune worship the goddess of craftsmanship.
Size. Your size in humanoid form is Medium. Your size in beast form is Small.
Speed. Kitsune have a base speed of 30 feet.
Darkvision. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of grey.
Fey Ancestry. You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Shapechanger. As an action, you can polymorph into any Medium humanoid that you have seen, or any Small beast of CR 0 without a flying or swimming speed. You can use this feature twice. You regain expended uses when you finish a short or long rest. Remaining in this form requires Concentration unless it is one of your true forms (see below). Your equipment does not change with you. If you die, you revert to your most recent true form. You may return to one of your true forms as a bonus action.
Fox Form. A fox is one of your true forms. Use the statistics for a jackal (MM p. 331), removing the pack tactics feature and adding 60’ darkvision.
Humanoid Fox Form. Starting at 1st level, a humanoid fox is one of your true forms. You may bite in this form for 1d4 piercing damage (modified by strength).
Human Form. At 2rd level, choose a humanoid form of Medium size. You have advantage on Concentration checks to remain in this form. At 4th level, you no longer need to Concentrate to remain in this form. At 6th level, this becomes one of your true forms.
Bite. You are proficient with bite attacks.
Languages. You speak, read and write Common and Sylvan.
(See also: Pathfinder’s kitsune race.)